(formally Digital Fusion) is Eyeon’s flagship motion graphics and video compositing package, used in a variety of films that are currently in. FUSION? TUTORIAL BEGINNERS INTRODUCTION – YouTube. Fusion Camera Projection Tutorial – YouTube Simple Camera, Motion Design, Projects. Page 1 of 2 – Desired Tutorials From Eyeon – posted in Fusion: The video and tutorial from Marcus on the speed of Fusion was great!!!.
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I know my request is a bit nebulous, but If you want to learn Fusion from scratch, the best resource I can recommend right now is Digital Tutors. Note that I linked to just one part of that “course” because it was covering exactly the same subject as the other fuslon there’s a lot of nonsense in the other parts as well ex. I guess I just don’t see why we bifurcate tasks between a 3D app and a compositor, when having more 3D app features in Fusion but certainly not modelingwould seem fusikn be an advantage?
Using light, reflections, shaders, shapes, FBX, text, etc. Maybe even Marcus would benefit, if Eyeon came up with fueion ideas he might like to incorporate into his work? New to Blackmagic Fusion?
I’m really hoping that a tutorial ‘pipeline’ can be created, where users can show some innovative techniques or tutotials how to accomplish a taskand then Eyeon can expand upon them, add in other new techniques or different ways of accomplishing the same thing – in a short ‘real-world’ tutorial with comps. Now look at this one, done by an “instructor” skip to 6: Posted 09 September – Breakdowns should be done by good compositors.
Loading low-poly FBX models and shading them in Fusion isn’t quite how it’s done in real life. Generic tutorials should be done by good teachers. It’s just a difficult request to “please make a video about x, y, z”. Community Forum Software by IP. Shadows should be a result of geometry, not texture. Check out blender’s feature list here: I can’t speak for anyone else, but being able to use reflections is very, very useful. It’s not just about a few more rendering features. Notice how he paints the textures to make them look flat?
Another easy task would be to approach guys like the makers of “Mac and Cheese” see the other thread to show a quick setup and maybe share a comp with just a single frame of their main character. If they don’t rely on special plugins you can transfer those windshield replacement, laser eyes or “rocket hits building” effects tutorials to Fusion. After you watch the first video, the player below will automatically skip to the next video. In this tutorial from Kert Gartnerwe take a look at the cinematic potential of Fusion.
I think there could be more as Marcus just showed us with reflections and glass. Most online and DVD courses seem to be done ejeon bad compositors who can’t teach or who teach completely incorrect and inefficient workflows. A ‘feed back loop’ – where ideas go in – and even better ideas come out.
If you have a clue about texturing, this will make you cringe. However, Marcus is no doubt busy earning a living, and probably doesn’t have the time to do an in depth tutorial – and There are certainly some great tutorials there.
Fusion 9 – | Blackmagic Design
That stuff can cost people their jobs. Remember me This is not recommended for shared computers.
I think this used to be a paid course Autodesk bought the rights and put it on YouTube. They have footage and fusioh if you enrolled in a Nuke course to get it, you could profit a lot from trying to transfer the classes to Fusion.
I rewinded twice because I thought I had misunderstood. I’ve forgotten my password.
13 Fusion Tutorials Every Motion Designer Should Watch
I wanna buy stuff as well: In this tutorial from Jeff Krebs, we take a look at how to use a Volume Mask to isolate certain portions of your scene. Kert Gartner In this tutorial from Tutoroals Gartnerwe take a look at the cinematic potential of Fusion. It isn’t done the other way round because you just can’t reach the quality and productivity in Fusion.
Fuslon we had to use a 3rd party tool like Renderman to render, why not go that way, so that Eyeon didn’t waste their tutorrials re-inventing the wheel – adding costs for those who don’t want it. The series covers everything you need to know to get started. If somebody wants to shade and render a submarine for this in 3dsmax or maya, feel free to contact me: Just having some variations on Marcus’ theme would be great.